Method Player:GetDifficulty [-] [+]

Returns raid or dungeon difficulty

Synopsis

difficulty = Player:GetDifficulty( isRaid )

Arguments

boolean isRaid (true)

Argument is TrinityCore only.

Returns

number difficulty

Valid numbers: integers from -2,147,483,647 to 2,147,483,647.

Generated on 11/04/2018
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