Method Player:GossipSendMenu [-] [+]
Sends the current gossip items of the player to him as a gossip menu with header text from the given textId.
If sender is a Player then menu_id is mandatory, otherwise it is not used for anything. menu_id is the ID used to trigger the OnGossipSelect registered for players. See Global:RegisterPlayerGossipEvent
See also: Player:GossipMenuAddItem, Player:GossipAddQuests, Player:GossipComplete, Player:GossipClearMenu
Synopsis
Player:GossipSendMenu( npc_text, sender )
Player:GossipSendMenu( npc_text, sender, menu_id )
Arguments
number npc_text
Entry ID of a header text in npc_text database table, common default is 100.
Valid numbers: integers from 0 to 4,294,967,295.
Object sender
Object acting as the source of the sent gossip menu.
number menu_id
If sender is a Player then menu_id is mandatory.
Valid numbers: integers from 0 to 4,294,967,295.
Returns
Nothing.