Method GameObject:GetDisplayId [-] [+]
Returns display ID of the GameObject
Synopsis
displayId = GameObject:GetDisplayId()
Arguments
None.
Returns
number displayId
Valid numbers: integers from 0 to 4,294,967,295.
Returns display ID of the GameObject
displayId = GameObject:GetDisplayId()
None.
number displayId
Valid numbers: integers from 0 to 4,294,967,295.
Prefix searches with a type followed by a colon (e.g.
fn:
) to restrict the search to a given type.
Accepted types are: fn
, mod
,
struct
(or str
), enum
,
trait
, typedef
(or
tdef
).