Method GameObject:SetRespawnTime [-] [+]

Sets the respawn or despawn time for the gameobject.

Respawn time is also used as despawn time depending on gameobject settings

Synopsis

GameObject:SetRespawnTime( delay )

Arguments

number delay (0)

Cooldown time in seconds to respawn or despawn the object. 0 means never.

Valid numbers: integers from -2,147,483,647 to 2,147,483,647.

Returns

Nothing.

Generated on 11/04/2018
©2016 - Eluna Lua Engine