Method Unit:DealHeal [-] [+]
Makes the Unit heal the target Unit with given spell
Synopsis
Unit:DealHeal( target, spell, amount )
Unit:DealHeal( target, spell, amount, critical )
Arguments
number spell
Spell that causes the healing.
Valid numbers: integers from 0 to 4,294,967,295.
number amount
Amount to heal.
Valid numbers: integers from 0 to 4,294,967,295.
boolean critical (false)
If true, heal is logged as critical.
Returns
Nothing.