Method Unit:SetPower [-] [+]
Sets the Unit's power amount for the given power type.
enum Powers
{
POWER_MANA = 0,
POWER_RAGE = 1,
POWER_FOCUS = 2,
POWER_ENERGY = 3,
POWER_HAPPINESS = 4,
POWER_RUNE = 5,
POWER_RUNIC_POWER = 6,
MAX_POWERS = 7,
POWER_ALL = 127, // default for class?
POWER_HEALTH = 0xFFFFFFFE // (-2 as signed value)
};
Synopsis
Unit:SetPower( amount, type )
Arguments
number amount
New power amount.
Valid numbers: integers from 0 to 4,294,967,295.
number type
Valid numbers: integers from -2,147,483,647 to 2,147,483,647.
Returns
Nothing.