Method WorldObject:GetAngle [-] [+]
Returns the angle between this WorldObject and another WorldObject or a point.
The angle is the angle between two points and orientation will be ignored.
Synopsis
dist = WorldObject:GetAngle( obj )
dist = WorldObject:GetAngle( x, y )
Arguments
WorldObject object
- See method description.
number x
Valid numbers: all decimal numbers.
number y
Valid numbers: all decimal numbers.
Returns
number angle
Angle in radians in range 0..2*pi.
Valid numbers: all decimal numbers.