Method WorldObject:IsWithinLoS [-] [+]
Returns true if the given WorldObject or coordinates are in the WorldObject's line of sight
Synopsis
isInLoS = WorldObject:IsWithinLoS( worldobject )
isInLoS = WorldObject:IsWithinLoS( x, y, z )
Arguments
WorldObject worldobject
- See method description.
number x
Valid numbers: all decimal numbers.
number y
Valid numbers: all decimal numbers.
number z
Valid numbers: all decimal numbers.
Returns
boolean isInLoS
- See method description.