Method WorldObject:GetRelativePoint [-] [+]
Returns the x, y and z of a point dist away from the WorldObject.
Synopsis
x, y, z = WorldObject:GetRelativePoint( distance, angle )
Arguments
number distance
Specifies the distance of the point from the WorldObject in yards.
Valid numbers: all decimal numbers.
number angle
Specifies the angle of the point relative to the orientation / facing of the WorldObject in radians.
Valid numbers: all decimal numbers.
Returns
number x
Valid numbers: all decimal numbers.
number y
Valid numbers: all decimal numbers.
number z
Valid numbers: all decimal numbers.