Method WorldObject:IsWithinDist2d [-] [+]
Returns true if the point is in the given distance of the WorldObject
The distance is measured only in x,y coordinates. Notice that the distance is measured from the edge of the WorldObject.
Synopsis
isInDistance = WorldObject:IsWithinDist2d( x, y, distance )
Arguments
number x
Valid numbers: all decimal numbers.
number y
Valid numbers: all decimal numbers.
number distance
Valid numbers: all decimal numbers.
Returns
boolean isInDistance
- See method description.