Method WorldObject:PlayDirectSound [-] [+]
The WorldObject plays a sound to a Player
If no Player provided it will play the sound to everyone near. This method will play sound and does not interrupt prvious sound.
See also WorldObject:PlayDistanceSound, WorldObject:PlayMusic
Synopsis
WorldObject:PlayDirectSound( sound )
WorldObject:PlayDirectSound( sound, player )
Arguments
number sound
Entry of a sound.
Valid numbers: integers from 0 to 4,294,967,295.
Returns
Nothing.