Method WorldObject:IsInBack [-] [+]

Returns true if the target is in the given arc behind the WorldObject

Synopsis

isInBack = WorldObject:IsInBack( target )

isInBack = WorldObject:IsInBack( target, arc )

Arguments

WorldObject target
See method description.
number arc (pi)

Valid numbers: all decimal numbers.

Returns

boolean isInBack
See method description.

Generated on 11/04/2018
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