Method WorldObject:GetNearestCreature [-] [+]
Returns the nearest Creature object in sight of the WorldObject or within the given range and/or with a specific entry ID
Synopsis
nearestCreature = WorldObject:GetNearestCreature( range )
nearestCreature = WorldObject:GetNearestCreature( range, entryId )
nearestCreature = WorldObject:GetNearestCreature( range, entryId, hostile )
nearestCreature = WorldObject:GetNearestCreature( range, entryId, hostile, dead )
Arguments
number range (533)
Valid numbers: all decimal numbers.
number entryId (0)
Optionally set entry ID of creature to find.
Valid numbers: integers from 0 to 4,294,967,295.
number hostile (0)
0 both, 1 hostile, 2 friendly.
Valid numbers: integers from 0 to 4,294,967,295.
number dead (1)
0 both, 1 alive, 2 dead.
Valid numbers: integers from 0 to 4,294,967,295.
Returns
Creature nearestCreature
- See method description.